Gaming

Games with easy trophies help indie studios “get the funding” needed for future projects • Eurogamer.net

Some indie studios are intentionally adding easy-to-unlock trophies to their games in order to boost sales and raise funding for further projects. Talking to Kotaku, Infinite Madaa’s Salem Al-Ghanim – the developer behind cross-play enabled Little Adventure on the Prairie, which released on the PlayStation 4 and Vita in February – said that he was advised to include an easy ...

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Minecraft has smashed 120m copies milestone • Eurogamer.net

Tom Phillips News Editor @tomphillipsEG Minecraft continues to be an astonishing success – the sandbox game king has now sold more than 121m copies across all platforms. 55 million people now play every month – that’s an increase of 15m from the last tally in June 2016. Minecraft has also shifted another 21m copies since then, too. It must be ...

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How things end • Eurogamer.net

It’s 1978. You’re standing in front of a cabinet of monsters. This is Space Invaders, and you’ll fight the monsters until your space-craft is irredeemably compromised. Once that happens, the game will end. Once that happens, you’ll begin again, with the world wiped clean. Every game always ends. Nothing remains between games but high scores, memories and finger grease. There’s ...

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